:root {
    --primary: #6c5ce7;
    --secondary: #a29bfe;
    --accent: #fab1a0;
    --success: #00b894;
    --danger: #d63031;
    --white: #dfe6e9;
    --bg-game: #0c0c0c;
    --pixel-font: 'Press Start 2P', cursive;
}

* {
    margin: 0;
    padding: 0;
    box-sizing: border-box;
}

body {
    background-color: #1a1a1a;
    font-family: 'Fredoka', sans-serif;
    color: var(--white);
    overflow: hidden;
}

#game-wrapper {
    width: 100vw;
    height: 100vh;
    display: flex;
    flex-direction: column;
    background-color: var(--bg-game);
    position: relative;
}

/* Stats Panel */
#stats-panel {
    background: rgba(0, 0, 0, 0.9);
    padding: 10px 20px;
    display: flex;
    justify-content: space-around;
    align-items: center;
    border-bottom: 2px solid var(--primary);
}

.stat-box {
    display: flex;
    flex-direction: column;
    align-items: center;
    flex: 1;
}

.stat-content {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 5px;
}

.stat-bar-container {
    width: 200px;
    height: 10px;
    background: #333;
    border-radius: 5px;
    overflow: hidden;
}

.stat-bar {
    height: 100%;
    width: 50%;
    transition: width 0.5s cubic-bezier(0.175, 0.885, 0.32, 1.275);
}

.stat-info {
    display: flex;
    flex-direction: column;
    align-items: center;
}

#empathy-val,
#social-val,
#digital-val {
    font-family: var(--pixel-font);
    font-size: 0.8rem;
    color: white;
}

.stat-name {
    font-size: 0.6rem;
    color: #aaa;
    font-weight: bold;
    letter-spacing: 1px;
}

#empathy-bar {
    background: var(--danger);
}

#social-bar {
    background: #fdcb6e;
}

#digital-bar {
    background: var(--success);
}

#xp-container {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: 5px;
    flex: 0.5;
}

.xp-info {
    font-family: var(--pixel-font);
    font-size: 0.7rem;
    color: var(--accent);
}

.xp-bar-container {
    width: 100px;
    height: 6px;
    background: #2d3436;
    border-radius: 3px;
    overflow: hidden;
}

.xp-bar {
    height: 100%;
    width: 0%;
    background: var(--accent);
    transition: width 0.3s ease;
}

/* Game Canvas */
#game-canvas {
    flex: 1;
    position: relative;
    overflow: hidden;
}

#background-layer {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background-size: cover;
    background-position: center;
    transition: background-image 0.8s ease;
    filter: brightness(0.4) blur(2px);
}

#overlay-layer {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background: radial-gradient(circle, transparent 40%, rgba(0, 0, 0, 0.7) 100%);
    pointer-events: none;
}

#game-content {
    position: relative;
    z-index: 10;
    width: 100%;
    height: 100%;
    display: flex;
    flex-direction: column;
    justify-content: center;
    align-items: center;
    padding: 20px;
}

.screen {
    width: 100%;
    display: flex;
    flex-direction: column;
    align-items: center;
    justify-content: center;
    animation: fadeIn 0.8s ease;
}

@keyframes fadeIn {
    from {
        opacity: 0;
        transform: translateY(20px);
    }

    to {
        opacity: 1;
        transform: translateY(0);
    }
}

/* RPG Scenario Box */
.avatar-grid {
    display: flex;
    justify-content: center;
    gap: 20px;
    margin-bottom: 20px;
}

.avatar-opt {
    width: 120px;
    height: 120px;
    border-radius: 15px;
    background: rgba(255, 255, 255, 0.05);
    padding: 5px;
    cursor: pointer;
    transition: all 0.2s;
    border: 3px solid transparent;
}

.avatar-opt img {
    width: 100%;
    height: 100%;
    object-fit: cover;
    border-radius: 10px;
}

.avatar-opt:hover {
    background: rgba(255, 255, 255, 0.1);
    transform: scale(1.1);
}

.avatar-opt.selected {
    border-color: var(--accent);
    background: var(--primary);
    box-shadow: 0 0 20px var(--accent);
}

/* Setup Inputs */
.rpg-input {
    background: #000;
    border: 2px solid var(--primary);
    color: white;
    padding: 15px;
    font-family: 'Fredoka', sans-serif;
    font-size: 1.2rem;
    border-radius: 10px;
    width: 100%;
    max-width: 400px;
    text-align: center;
}

.gear-selector {
    display: flex;
    justify-content: center;
    gap: 20px;
    margin-top: 10px;
}

.gear-opt {
    background: rgba(255, 255, 255, 0.05);
    padding: 15px;
    border-radius: 15px;
    cursor: pointer;
    font-size: 2rem;
    transition: all 0.2s;
    border: 2px solid transparent;
}

.gear-opt span {
    font-size: 0.7rem;
    display: block;
    font-family: var(--pixel-font);
    margin-top: 5px;
}

.gear-opt:hover {
    background: rgba(255, 255, 255, 0.1);
    transform: translateY(-5px);
}

.gear-opt.selected {
    background: var(--primary);
    border-color: white;
    box-shadow: 0 0 15px var(--primary);
}

/* Character Display in Game */
.game-header {
    display: flex;
    justify-content: space-between;
    align-items: center;
    width: 95%;
    max-width: 1200px;
    margin-bottom: 20px;
}

.avatar-display {
    display: flex;
    align-items: center;
    gap: 15px;
}

.avatar-display img {
    width: 80px;
    height: 80px;
    border-radius: 50%;
    border: 3px solid var(--accent);
    background: white;
}

.player-label {
    font-family: var(--pixel-font);
    font-size: 0.9rem;
    color: var(--white);
}

/* ULTRA-MAX UI */
.rpg-box {
    background: rgba(0, 0, 0, 0.92);
    padding: 60px;
    border-radius: 30px;
    border: 5px solid var(--secondary);
    box-shadow: 0 0 60px rgba(0, 0, 0, 0.8);
    margin-bottom: 30px;
    width: 98%;
    max-width: 1400px;
}

.rpg-box p {
    font-size: 2rem;
    line-height: 1.4;
    font-weight: 500;
}

.res-title {
    font-size: 2.2rem;
    margin-bottom: 25px;
}

.choice-list {
    width: 98%;
    max-width: 1400px;
    gap: 20px;
}

.btn-rpg-choice {
    font-size: 1.5rem;
    padding: 25px 40px;
    border-radius: 15px;
    background: rgba(45, 52, 54, 0.95);
    display: flex;
    align-items: center;
    gap: 20px;
    border: 2px solid transparent;
    cursor: pointer;
    transition: all 0.2s;
    color: white;
    text-align: left;
}

.btn-rpg-choice:hover {
    background: var(--primary);
    border-color: white;
    transform: translateX(10px);
}

.choice-label {
    background: var(--secondary);
    width: 55px;
    height: 55px;
    display: flex;
    justify-content: center;
    align-items: center;
    border-radius: 50%;
    font-family: var(--pixel-font);
    font-size: 1.2rem;
    flex-shrink: 0;
}

.btn-rpg-start {
    font-family: var(--pixel-font);
    background: var(--success);
    color: white;
    padding: 20px 40px;
    border: none;
    border-radius: 50px;
    cursor: pointer;
    font-size: 1rem;
    box-shadow: 0 4px 0 #009475;
    transition: transform 0.1s;
}

.btn-rpg-start:active {
    transform: translateY(4px);
    box-shadow: none;
}

/* Corruption & Invasion Effects */
.corrupted-screen {
    animation: corruption-flash 0.2s infinite;
    position: relative;
    overflow: hidden;
}

.corrupted-screen::after {
    content: "";
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background: repeating-linear-gradient(0deg, rgba(0, 0, 0, 0.1) 0px, rgba(0, 0, 0, 0.1) 1px, transparent 1px, transparent 2px);
    pointer-events: none;
}

@keyframes corruption-flash {
    0% {
        filter: hue-rotate(0deg) brightness(1) contrast(1);
    }

    20% {
        filter: hue-rotate(90deg) brightness(1.2) contrast(1.5) invert(0.1);
        transform: translate(2px, -1px);
    }

    40% {
        filter: hue-rotate(180deg) brightness(0.8) contrast(2) invert(0);
        transform: translate(-2px, 1px);
    }

    60% {
        filter: hue-rotate(270deg) brightness(1.1) contrast(1.2) invert(0.2);
        transform: translate(1px, 2px);
    }

    80% {
        filter: hue-rotate(360deg) brightness(1) contrast(1) invert(0);
        transform: translate(-1px, -2px);
    }
}

.noise-overlay {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background: url('https://media.giphy.com/media/oEI9uWU0WMrQmUDOAy/giphy.gif');
    opacity: 0.05;
    pointer-events: none;
    z-index: 9999;
    display: none;
}

.corrupted-text {
    text-shadow: 2px 0 #ff0000, -2px 0 #00ffff;
    animation: text-flicker 0.1s infinite;
}

@keyframes text-flicker {
    0% {
        transform: translateX(0);
    }

    25% {
        transform: translateX(2px);
        opacity: 0.8;
    }

    50% {
        transform: translateX(-2px);
    }

    75% {
        transform: translateX(1px);
        opacity: 1;
    }

    100% {
        transform: translateX(0);
    }
}

.shake {
    animation: shake 0.5s cubic-bezier(.36, .07, .19, .97) both;
}

@keyframes shake {

    10%,
    90% {
        transform: translate3d(-1px, 0, 0);
    }

    20%,
    80% {
        transform: translate3d(2px, 0, 0);
    }

    30%,
    50%,
    70% {
        transform: translate3d(-4px, 0, 0);
    }

    40%,
    60% {
        transform: translate3d(4px, 0, 0);
    }
}

.glitch {
    position: relative;
}

.glitch::before {
    content: attr(data-text);
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    background: var(--bg-game);
    clip: rect(44px, 450px, 56px, 0);
    animation: glitch-anim 5s infinite linear alternate-reverse;
}

@keyframes glitch-anim {
    0% {
        clip: rect(31px, 9999px, 94px, 0);
    }

    20% {
        clip: rect(62px, 9999px, 42px, 0);
    }

    40% {
        clip: rect(16px, 9999px, 78px, 0);
    }

    60% {
        clip: rect(58px, 9999px, 22px, 0);
    }

    80% {
        clip: rect(93px, 9999px, 12px, 0);
    }

    100% {
        clip: rect(2px, 9999px, 86px, 0);
    }
}

/* Achievement Toast */
#achievement-toast {
    position: fixed;
    bottom: 30px;
    right: 30px;
    background: var(--success);
    color: white;
    padding: 20px;
    border-radius: 10px;
    font-family: var(--pixel-font);
    font-size: 0.8rem;
    display: none;
    z-index: 1000;
    box-shadow: 0 0 20px rgba(0, 255, 0, 0.5);
    border: 2px solid white;
    animation: slideInRight 0.5s forwards;
}

@keyframes slideInRight {
    from {
        transform: translateX(100%);
    }

    to {
        transform: translateX(0);
    }
}

.avatar-hero-glow {
    filter: drop-shadow(0 0 15px var(--success));
    transition: filter 0.5s;
}

.avatar-sad {
    filter: grayscale(1) brightness(0.7);
    transition: filter 0.5s;
}

/* Feedback Result */
.res-title {
    font-family: var(--pixel-font);
    color: var(--secondary);
}

.impact-reveal {
    margin-top: 30px;
    font-family: var(--pixel-font);
    font-size: 0.9rem;
    color: var(--accent);
    padding: 15px;
    border-top: 1px solid #444;
}

.progress-indicator {
    font-family: var(--pixel-font);
    font-size: 0.8rem;
    color: var(--accent);
    text-transform: uppercase;
}

/* Floating scores */
#floating-scores {
    position: absolute;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
    z-index: 100;
}

.score-popup {
    position: absolute;
    font-family: var(--pixel-font);
    font-size: 1rem;
    animation: floatUp 1.5s forwards;
}

.score-popup.plus {
    color: var(--success);
}

.score-popup.minus {
    color: var(--danger);
}

@keyframes floatUp {
    0% {
        opacity: 1;
        transform: translateY(0);
    }

    100% {
        opacity: 0;
        transform: translateY(-100px);
    }
}